Course Content
Unit 1: Numbers & Place Value
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Unit 2: Addition & Subtraction
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Unit 3: Multiplication
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Unit 4: Division
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Unit 5: Fractions
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Unit 6: Measurements
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Unit 7: Time
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Unit 8: Money
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Unit 9: Geometry
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Unit 10: Data Handling / Statistics
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Unit 11: Patterns & Sequences
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Maths for Grade 3

Unit 1: Numbers & Place Value

Week 1: Place Value & Numbers (1–1000)

 

 

Learning Objectives:

  • Understand and identify place value (hundreds, tens, ones)

  • Read and write 3-digit numbers

  • Compare and form numbers using digits

  • Understand expanded form (e.g. 325 = 300 + 20 + 5)

 


Day-Wise Plan Using Activity Types


 

Day 1 – Hands-On Activity: Build & Break Numbers

 

Materials Needed:

  • Ice cream sticks / straws / Lego blocks

  • Paper cups or bowls labelled “Hundreds”, “Tens”, “Ones”

  • Number cards (3-digit)

Activity Steps:

  1. Take 100 sticks and divide them into bundles of 10 (for tens) and single sticks (ones).

  2. Ask your child to build a number (e.g., 263):

    • 2 cups with 100 sticks (Hundreds)

    • 6 bundles of 10 sticks (Tens)

    • 3 single sticks (Ones)

  3. Ask: “How many total?” → Encourage them to say: “200 + 60 + 3 = 263”.

  4. Break the number by removing tens/ones and ask what number is left.

Learning Outcome: Understand how each digit has a value depending on its place.

 


 

Day 2 – Story-Based Activity: “The Kingdom of Numbers”

 

Story Premise:
Tell a fun story where the Hundreds King, Tens Prince, and Ones Baby rule the Number Kingdom.

Story Sample:

 

“Long ago, in the Land of Digitaria, King Hundred ruled with power, Prince Ten helped manage, and Baby One caused trouble by changing numbers. One day, they had to form a team to make number 546 to protect the land. King brought 500 soldiers, Prince Ten brought 40 guards, and Baby One brought 6 snacks…”

Discussion:

  • Pause and ask your child to draw what each character brought.

  • At the end, ask them to form other numbers for the kingdom (you say the number, they break it down).

Learning Outcome: Deepens understanding of place value in a narrative format.

 


 

Day 3 – Creative Activity: Place Value Monster Art

 

Materials Needed:

  • Colored paper strips (hundreds = long, tens = medium, ones = short)

  • Glue, scissors, markers

  • Blank sheet

Steps:

  1. Child selects a 3-digit number (e.g. 781).

  2. Use paper strips to represent each digit:

    • 7 long strips (hundreds)

    • 8 medium strips (tens)

    • 1 short strip (ones)

  3. Arrange them as monster arms, legs, and spikes.

  4. Write the number and its expanded form on the monster.

Optional: Make a “Monster Museum” wall over the week.

Learning Outcome: Visual and creative reinforcement of number construction.

 


 

Day 4 – Outdoor Exploration: Number Hunt Walk

 

Activity:
Go on a “Number Hunt” in your building, street, or park.

Instructions:

  1. Look for 3-digit numbers on license plates, house numbers, or electric meters.

  2. For each number found:

    • Say the place value of each digit

    • Write it down in a notebook

    • Compare which is bigger/smaller

Extra: Carry a small notebook and track how many numbers were even/odd.

Learning Outcome: Applying place value understanding in the real world.

 


 

Day 5 – Review Game: “Guess My Number” Game

 

How to Play:

  • One person thinks of a number (e.g. 472)

  • The other asks clues:

    • “Is the hundreds digit more than 5?”

    • “Is the tens digit even?”

    • “Is the number between 400 and 500?”

  • Give 5 clues max. Guess the number!

Variation: Use flashcards and have child build the number based on clues.

Learning Outcome: Reinforces understanding of digit placement and logical deduction.

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